The party are continuing their exploration of the Bloodtower on the Moors, and, after deciding not to sleep in the barracks they find,continue heading up the stairs. The next floor up was a much more opulent sleeping quarters, and a quick search found some gems and gold hidden beneath a precious bowl filled with expensive soap. Again, they decided not to take a group bath and spend the night there, and headed further up the tower.
The next level up had a locked iron door which the Warlord kicked down. The room was roughly semi-circular and contained lots of empty shelves and chests. A thorough search found a magic ring that had been missed by whoever had cleared out the room, and a secret door to the other half of the level. This room was bare apart from three circles of intricate runes and sigils inscribed in the floor. After some studying,Chuck deduced these were teleport circles and carefully made a note of the "co-ordinates" in order to be able to teleport back to here should the need arise. Then they went up the stairs to the last floor.
The stairs came out in the middle of the open plan room which contained only a sarcophagus and another teleport circle as its defining features. Apart from three skeletons, a boneclaw and a human woman dressed in black robes, that is. Obviously having been waiting for the adventurers to emerge, the skeletons were quick to attack: shrieking in such a manner that chilled the characters to their bone before moving in for the kill. The party reacted quickly, trying to damage them as best they could with the sounds of their horrible shrieks still ringing in their ears. The boneclaw moved to the top of the stairs where it could hit them with its huge claws whenever they moved or were distracted by attacking at range. On being hit, the human turned into a flock of ravens and flew to the other side of the room then later targeting the two spellcasters with her own magic. The Warlord was able to help slaughter the skeletons before going to take on the boneclaw: Chuck holding it in place for him. The party found the necromancer's spells to be quite damaging, even over a short time, and when Mouse swapped places with her, a spectral tendril emerged from the floor and caused the elf to fall, unconscious and with her life-force draining away.
The Warlord skewered the boneclaw and shouted at Mouse to get up, rousing her. Despite their best efforts they failed to be able to stop the necromancer fleeing to the teleport circle and, muttering the word "Ometh", disappearing. Quickly realising that it must be a short-range teleport, Chuck and the Drow deduced she must be just downstairs, so while Mouse got to her feet and raced downstairs with Cat, they went through the teleport circle themselves. The Warlord, unconcerned with chasing after fleeing enemies, shrugged his shoulders and investigated the sarcophagus. It contained the perfectly preserved body of the former leader of the group of necromancers that called the Bloodtower home. After careful prodding to make sure he really was dead, he searched the body and collected all the expensive jewellery he could find.
Meanwhile, as Mouse was clattering down the stairs, Chuck appeared next to the surprised mage in the teleport chamber, and blasted her out of the room. The Drow then appeared and also blasted her. She hit back at the Drow and Mouse who had just emerged from the stairwell, both of whom promptly collapsed. As she made a beeline for one of the other teleport circles, Chuck tried desperately to stop her while also feeding the Drow a healing potion. The fight then became an undignified bout of pushing, both magically and bodily as they scrapped over who got to stand on the wanted teleport circle. The Drow helped, while also going to get Mouse up, but got dropped again. The necromancer got onto the circle but paused to try and find a piece of paper, giving Chuck time to push her off and then trap her with a wall of fire. The desperate woman stepped into the wall of flames in an effort to escape but died before she could utter the keyword. Unfortunately, the paper she carried was burnt to a cinder.
Shortly after this,the Warlord made his way down to help patch them all up, and they decided to head down to the bedroooms and sleep before exploring the underground portion of the tower.
Thursday, January 27, 2011
Monday, January 24, 2011
That Was The Weekend That Was X
Social life suddenly rather busy this weekend, with three friends coming round Friday for drinks and games, and then another two on Saturday. Friday night we introduced some people to Betrayal at House on the Hill which they rather liked, then played a few games of Dominion. Was all good fun, although I wish we'd managed more nights like that as soon there will be fewer chances. (People aren't allowed to leave York! It's a black hole for graduates...)
Saturday, we went into town as the Terror wanted to spend some of his saved up pocket money on a Bakugan Trap. Argos didn't have any in new catalogue, so he got a Super Assault Bakutremor Something-or-other. More cards we don't quite understand, and he doesn't have enough to play a game with us but he's less interested in the actual rules than in the Bakugan ball/figure/whatevers themselves. His money.
We then took the long way home, via Rowntrees Park and ended up dragging ourselves home and sending my SO out to get a very late lunch from the bakers. Afternoon was mostly spent watching Spiderman. Then C&D came over for tea (sausages, chips & peas) and 40K again. This time I got roped into playing, using my SO's tyranids. For my first ever game I think I did ok - I mostly know the rules, mostly, and the carnifexes and hive tyrant are at least difficult to kill. Things I'm bad at include judging distance and line of sight, deciding where to place things and what to attack, and remembering not to charge into cover. So yeah, maybe I'd do it again. C won, of course, being far better than the rest of us, although D came close to a draw but was just a little too far away. My SO's dark eldar got hammered early on, but they still managed to inflict some casualties. Wine, biscuits, and another couple of games of Dominion (C won again then went home to let someone else have a chance of winning something) rounded out the evening.
Sunday started ok, then I got down and anxious for no known reason and ended up going back to bed and falling asleep. My SO brought me breakfast in bed, which was nice. Then shopping and after lunch the Terror went round to friend's house and we went for walk into town to get birthday cards and to check out perfumes at Lush. Watched end of Stardust over tea, which finished just in time for the Terror's bedtime. I forgot all about new series of Top Gear, being too excited about new series Being Human, and BBC3 being actually watchable which it was thankfully. So I settled down with cake and whisky and watched episode one, which was wonderful despite a few weak moments (the vampires organising "dog" fights is a bit meh, and the Mitchell going to get Annie back was anticlimactic). George and Nina were great, the annoying character got staked, and the new house looks like it'll be a great setting with just the right level of quirkiness. Looking forward to more.
Saturday, we went into town as the Terror wanted to spend some of his saved up pocket money on a Bakugan Trap. Argos didn't have any in new catalogue, so he got a Super Assault Bakutremor Something-or-other. More cards we don't quite understand, and he doesn't have enough to play a game with us but he's less interested in the actual rules than in the Bakugan ball/figure/whatevers themselves. His money.
We then took the long way home, via Rowntrees Park and ended up dragging ourselves home and sending my SO out to get a very late lunch from the bakers. Afternoon was mostly spent watching Spiderman. Then C&D came over for tea (sausages, chips & peas) and 40K again. This time I got roped into playing, using my SO's tyranids. For my first ever game I think I did ok - I mostly know the rules, mostly, and the carnifexes and hive tyrant are at least difficult to kill. Things I'm bad at include judging distance and line of sight, deciding where to place things and what to attack, and remembering not to charge into cover. So yeah, maybe I'd do it again. C won, of course, being far better than the rest of us, although D came close to a draw but was just a little too far away. My SO's dark eldar got hammered early on, but they still managed to inflict some casualties. Wine, biscuits, and another couple of games of Dominion (C won again then went home to let someone else have a chance of winning something) rounded out the evening.
Sunday started ok, then I got down and anxious for no known reason and ended up going back to bed and falling asleep. My SO brought me breakfast in bed, which was nice. Then shopping and after lunch the Terror went round to friend's house and we went for walk into town to get birthday cards and to check out perfumes at Lush. Watched end of Stardust over tea, which finished just in time for the Terror's bedtime. I forgot all about new series of Top Gear, being too excited about new series Being Human, and BBC3 being actually watchable which it was thankfully. So I settled down with cake and whisky and watched episode one, which was wonderful despite a few weak moments (the vampires organising "dog" fights is a bit meh, and the Mitchell going to get Annie back was anticlimactic). George and Nina were great, the annoying character got staked, and the new house looks like it'll be a great setting with just the right level of quirkiness. Looking forward to more.
Friday, January 21, 2011
House of Mystery by Matthew Sturges & Luca Rossi (and others)
I originally picked up the second volume of House of Mystery on a whim, attracted by the title, cover art and some of the names ringing a bell (Bill Willingham in particular). I quickly got round to tracking down the first volume and have been waiting impatiently for each trade paperback release after that (resisting buying the monthlies for money and space considerations). I've just finished reading volume five, "Under New Management", which seems like a good time for a review.
The eponymous House is Cain's abode in the Dreaming - until it disappears from there (much to his annoyance) and turns takes up residence at a crossroads between worlds. It becomes an unconventional tavern where patrons pay with stories, staffed by those who find they cannot leave. Architecture student Fig Keeler is one of those trapped there, and the arc plot follows her discoveries about her life (which turns out to be far from ordinary) and her pursuit by a mysterious pair called The Conception, who want her for unspecified reasons. The latest volume introduces yet another twist into Fig's increasingly strange life with the re-emergence of a brother she'd forgotten she had.
Scattered amidst the ongoing story are all the tales told by customers and staff; shorts featuring guest artists and writers telling every sort of story you can think of - poignant, romantic, scary and often funny. They showcase the rich diversity of the situation - as the characters can come from any conceivable setting, there is a whole host of fantasy worlds that we just get snippets of. Short stories in just about any format (prose, graphic, film) are one of my favourite things due to the efficiency needed and the density of invention that can be crammed into a few minutes or pages, thus this anthology-eqsue series was bound to be one of my favourites. That it also touches on and expands the setting of the Dreaming (from Gaiman's Sandman comics) is just a bonus.
The eponymous House is Cain's abode in the Dreaming - until it disappears from there (much to his annoyance) and turns takes up residence at a crossroads between worlds. It becomes an unconventional tavern where patrons pay with stories, staffed by those who find they cannot leave. Architecture student Fig Keeler is one of those trapped there, and the arc plot follows her discoveries about her life (which turns out to be far from ordinary) and her pursuit by a mysterious pair called The Conception, who want her for unspecified reasons. The latest volume introduces yet another twist into Fig's increasingly strange life with the re-emergence of a brother she'd forgotten she had.
Scattered amidst the ongoing story are all the tales told by customers and staff; shorts featuring guest artists and writers telling every sort of story you can think of - poignant, romantic, scary and often funny. They showcase the rich diversity of the situation - as the characters can come from any conceivable setting, there is a whole host of fantasy worlds that we just get snippets of. Short stories in just about any format (prose, graphic, film) are one of my favourite things due to the efficiency needed and the density of invention that can be crammed into a few minutes or pages, thus this anthology-eqsue series was bound to be one of my favourites. That it also touches on and expands the setting of the Dreaming (from Gaiman's Sandman comics) is just a bonus.
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