Tuesday, September 21, 2010

The Convoluted History of The Campaign With No Name, Part Two E: Finally Getting Up-to-date

The First Bit, The Second Bit, The Third Bit, The Fourth Bit

The mages and the party teleported from the Arcanum to the Mages' Guildhouse in Port Haven. Due to a weird glitch in the teleport spell, everyone had a brief "vision": Mouse and the mages all saw themselves in a potential near-future situation, the Drow had a vision of Dave showing him the whereabouts of a magic dagger, the Warlord unearthed a "memory" of a possible past-self, and Chuck merely saw the wizard whose body she is inhabiting and a Tiefling arguing on a featureless plane. The mages chalk the strange occurrence up to "one of those things" and the group sets out cross country to the field where they left Charles. Once there, they check the area is still clear of undead, and the Drow digs in the spot indicated by his vision, finding a dagger that glows with divine light. The mages enter the barrow, examine the area around the frozen Charles and then start preparing for the ritual to free him.

The adventurers guard the barrow to ensure the mages are not interrupted, and it is just as well as with a bang and a cloud of smoke, a small army of undead appear across the other side of the field. As they soon make short work of the charging skeletons and zombies, they take the fight to the site of the horde arrival. The mages finish their ritual and emerge to inform the party of their partial success: they believe they have released Charles from the trap, but possible at the point in time he would have come out anyway. Or possibly another point in time. They're fairly certain he survived. They just don't know when. They suggest they may be able to do "some sort of divination" and retreat back into the barrow.

With another bang and cloud of smoke, the Magus himself arrives, along with a small retinue of skeletons and a "hostage". When he realises the PCs care nothing for the strange woman they have never seen before in their life, he attacks anyway and the woman seeks out Mouse to hide behind. After a kiss, Mouse is unable to attack the woman directly, even when she reveals herself to be a succubus. The succubus and the skeletons are eventually dealt with and the Magus beaten to the point where he flees. Chased and shot down by Mouse he surrenders.

Desperate, the Magus pleads for his life, offering them power, money, anything they want. As this doesn't seem to sway them, and begin contemplating just killing him, he blurts out that he can tell them Dungeon Master's "secret". He had just started telling them that he was working with DM to discover the secrets of a type of powerful magic item known as an "artifact" when the gnome himself appeared from behind a tree and hit the Magus with a colourful ray of magic that caused him to collapse in agony.

What followed was nothing but confusion.

The Drow cast a spell at DM to prevent him turning invisible before going to see how injured the Magus actually was. Mouse took this as a cue to attack, and promptly shot at the newly arrived wizard. The Warlord followed her lead, and Chuck and the Drow stopped the Magus from escaping. A three-way fight ensued, with the DM dropping the Magus at least once while pleading with the characters to stop fighting and just give him "that ring". After turning invisible and trying to sneak up on Chuck but being caught out by Mouse's sharp eyes and a pinch of magic dust, he finally stopped fighting and just tried to plead for the ring that Chuck had - a ring which seemed to be both powerful and evil. As Chuck was unwilling to hand it over without a good reason, they decided to take DM prisoner as well as the Magus.

Tying both of them up, they clubbed the Magus unconscious and questioned DM. He told them he needed to "consume" powerful magic items to survive and explained he'd attacked the Magus to stop him telling them "lies". A lengthy interrogation failed to get much more out of him, other than an admittance that there had in the past been other "outsiders" who he tried to "help" while also getting them to find items for him to feed on. The Magus was from a party of such adventurers, who had turned against him, as they also did in the end.....

And that's it so far! I've finally got up to date and will try and do fortnightly session write-ups, much as I do for J's primal campaign.

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